pub struct DeformationStack {
pub deformations: Vec<Deformation>,
pub time: f32,
pub master_weight: f32,
}Expand description
A stack of deformations applied sequentially to a mesh.
Fields§
§deformations: Vec<Deformation>§time: f32§master_weight: f32Master weight applied to all deformations.
Implementations§
Source§impl DeformationStack
impl DeformationStack
Sourcepub fn push(&mut self, deformation: Deformation)
pub fn push(&mut self, deformation: Deformation)
Add a deformation to the stack.
Sourcepub fn apply_to_positions(&self, positions: &mut [Vec3], normals: &[Vec3])
pub fn apply_to_positions(&self, positions: &mut [Vec3], normals: &[Vec3])
Apply all deformations to a mesh (modifying positions in place).
Sourcepub fn compute_displaced(
&self,
positions: &[Vec3],
normals: &[Vec3],
) -> Vec<Vec3>
pub fn compute_displaced( &self, positions: &[Vec3], normals: &[Vec3], ) -> Vec<Vec3>
Apply all deformations and return displaced positions (non-mutating).
Sourcepub fn active_count(&self) -> usize
pub fn active_count(&self) -> usize
Get the number of active deformations.
Sourcepub fn set_weight(&mut self, index: usize, weight: f32)
pub fn set_weight(&mut self, index: usize, weight: f32)
Set the weight of a deformation by index.
Sourcepub fn set_active(&mut self, index: usize, active: bool)
pub fn set_active(&mut self, index: usize, active: bool)
Enable/disable a deformation by index.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for DeformationStack
impl RefUnwindSafe for DeformationStack
impl Send for DeformationStack
impl Sync for DeformationStack
impl Unpin for DeformationStack
impl UnsafeUnpin for DeformationStack
impl UnwindSafe for DeformationStack
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T: ?Sized,
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