pub enum DeformationMode {
Breathe {
amplitude: f32,
frequency: f32,
},
Wave {
direction: Vec3,
amplitude: f32,
wavelength: f32,
speed: f32,
},
Twist {
axis: Vec3,
strength: f32,
falloff_start: f32,
falloff_end: f32,
},
Melt {
rate: f32,
gravity_dir: Vec3,
noise_scale: f32,
},
Explode {
strength: f32,
center: Vec3,
noise_scale: f32,
},
Ripple {
center: Vec3,
amplitude: f32,
wavelength: f32,
speed: f32,
decay: f32,
},
Fold {
plane_point: Vec3,
plane_normal: Vec3,
angle: f32,
sharpness: f32,
},
Shatter {
center: Vec3,
strength: f32,
fragment_seed: u32,
gravity: Vec3,
},
NoiseDisplace {
amplitude: f32,
frequency: f32,
speed: f32,
},
Pinch {
axis_point: Vec3,
axis_dir: Vec3,
strength: f32,
radius: f32,
},
Inflate {
amount: f32,
},
Taper {
axis: Vec3,
start: f32,
end: f32,
scale_at_end: f32,
},
}Expand description
A deformation operation that displaces vertices over time.
Variants§
Breathe
Uniform scale oscillation — surface “breathes” in and out.
Wave
Sinusoidal wave propagation along a direction.
Twist
Twist vertices around an axis.
Melt
Vertices droop downward under simulated gravity.
Explode
Vertices fly outward from center.
Ripple
Concentric ripples from a point on the surface.
Fold
Fold the surface along a plane.
Shatter
Break the surface into fragments that fly apart.
NoiseDisplace
Displace along normals by a noise-like function.
Pinch
Pinch vertices toward a line/axis.
Inflate
Inflate/deflate along normals.
Taper
Taper: scale diminishes along an axis.
Trait Implementations§
Source§impl Clone for DeformationMode
impl Clone for DeformationMode
Source§fn clone(&self) -> DeformationMode
fn clone(&self) -> DeformationMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for DeformationMode
impl RefUnwindSafe for DeformationMode
impl Send for DeformationMode
impl Sync for DeformationMode
impl Unpin for DeformationMode
impl UnsafeUnpin for DeformationMode
impl UnwindSafe for DeformationMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.