pub struct Room {
pub id: usize,
pub rect: IRect,
pub room_type: RoomType,
pub connections: Vec<usize>,
pub tags: Vec<String>,
pub spawns: Vec<IVec2>,
pub visited: bool,
}Expand description
A room in the dungeon with spatial bounds and graph connections.
Fields§
§id: usize§rect: IRect§room_type: RoomType§connections: Vec<usize>§spawns: Vec<IVec2>§visited: boolImplementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Room
impl RefUnwindSafe for Room
impl Send for Room
impl Sync for Room
impl Unpin for Room
impl UnsafeUnpin for Room
impl UnwindSafe for Room
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