pub struct WeaponTrailSegment {
pub position: Vec3,
pub velocity: Vec3,
pub width: f32,
pub color: [f32; 4],
pub emission: f32,
pub age: f32,
}Expand description
A single segment of the weapon trail ribbon.
Fields§
§position: Vec3World-space position of the segment centre.
velocity: Vec3Velocity (used for physics-based compression on impact).
width: f32Half-width of the ribbon at this segment.
color: [f32; 4]RGBA colour.
emission: f32Emission intensity (bloom).
age: f32Age in seconds since this segment was spawned.
Implementations§
Trait Implementations§
Source§impl Clone for WeaponTrailSegment
impl Clone for WeaponTrailSegment
Source§fn clone(&self) -> WeaponTrailSegment
fn clone(&self) -> WeaponTrailSegment
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for WeaponTrailSegment
impl RefUnwindSafe for WeaponTrailSegment
impl Send for WeaponTrailSegment
impl Sync for WeaponTrailSegment
impl Unpin for WeaponTrailSegment
impl UnsafeUnpin for WeaponTrailSegment
impl UnwindSafe for WeaponTrailSegment
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.