pub struct CameraShake {
pub duration: f32,
pub intensity: f32,
pub max_intensity: f32,
pub offset: Vec3,
pub frequency: f32,
pub elapsed: f32,
}Expand description
Screen camera shake triggered by weapon impacts.
Fields§
§duration: f32Remaining duration in seconds.
intensity: f32Current intensity (decays over time).
max_intensity: f32Maximum intensity at spawn.
offset: Vec3Current shake offset to apply to the camera.
frequency: f32Frequency of the shake oscillation.
elapsed: f32Elapsed time since shake began.
Implementations§
Source§impl CameraShake
impl CameraShake
Trait Implementations§
Source§impl Clone for CameraShake
impl Clone for CameraShake
Source§fn clone(&self) -> CameraShake
fn clone(&self) -> CameraShake
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for CameraShake
impl RefUnwindSafe for CameraShake
impl Send for CameraShake
impl Sync for CameraShake
impl Unpin for CameraShake
impl UnsafeUnpin for CameraShake
impl UnwindSafe for CameraShake
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.