pub struct BlockEffect {
pub contact_point: Vec3,
pub sparks: Vec<SparkParticle>,
pub pushback_direction: Vec3,
pub pushback_force: f32,
pub trail_bounce: bool,
pub duration: f32,
pub max_duration: f32,
}Expand description
Visual and physical feedback when an attack is blocked.
Fields§
§contact_point: Vec3Contact point where weapons met.
sparks: Vec<SparkParticle>Spark particles.
pushback_direction: Vec3Direction the defender is pushed back.
pushback_force: f32Pushback force magnitude.
trail_bounce: boolWhether the attacker’s trail should reverse.
duration: f32Remaining duration of the effect.
max_duration: f32Max duration.
Implementations§
Trait Implementations§
Source§impl Clone for BlockEffect
impl Clone for BlockEffect
Source§fn clone(&self) -> BlockEffect
fn clone(&self) -> BlockEffect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BlockEffect
impl RefUnwindSafe for BlockEffect
impl Send for BlockEffect
impl Sync for BlockEffect
impl Unpin for BlockEffect
impl UnsafeUnpin for BlockEffect
impl UnwindSafe for BlockEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.