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SessionStats

Struct SessionStats 

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pub struct SessionStats {
Show 21 fields pub enemies_killed: u32, pub damage_dealt: f64, pub damage_taken: f64, pub distance_traveled: f64, pub items_collected: u32, pub gold_earned: u64, pub gold_spent: u64, pub quests_completed: u32, pub deaths: u32, pub highest_combo: u32, pub critical_hits: u32, pub skills_used: u32, pub spells_cast: u32, pub chests_opened: u32, pub secrets_found: u32, pub levels_visited: u32, pub items_crafted: u32, pub boss_kills: u32, pub playtime_secs: f64, pub max_level_reached: u32, pub highest_score: u64,
}

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§enemies_killed: u32§damage_dealt: f64§damage_taken: f64§distance_traveled: f64§items_collected: u32§gold_earned: u64§gold_spent: u64§quests_completed: u32§deaths: u32§highest_combo: u32§critical_hits: u32§skills_used: u32§spells_cast: u32§chests_opened: u32§secrets_found: u32§levels_visited: u32§items_crafted: u32§boss_kills: u32§playtime_secs: f64§max_level_reached: u32§highest_score: u64

Implementations§

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impl SessionStats

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pub fn new() -> Self

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pub fn record_kill(&mut self, is_boss: bool)

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pub fn record_damage_dealt(&mut self, amount: f64, is_crit: bool)

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pub fn record_damage_taken(&mut self, amount: f64)

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pub fn record_death(&mut self)

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pub fn record_item_collected(&mut self)

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pub fn record_gold(&mut self, earned: u64, spent: u64)

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pub fn update_combo(&mut self, combo: u32)

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pub fn k_d_ratio(&self) -> f32

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pub fn accuracy(&self) -> f32

Trait Implementations§

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impl Clone for SessionStats

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fn clone(&self) -> SessionStats

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SessionStats

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SessionStats

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fn default() -> SessionStats

Returns the “default value” for a type. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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