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BossMusicController

Struct BossMusicController 

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pub struct BossMusicController {
    pub boss: Option<BossMusic>,
    pub note_buffer: Vec<f32>,
    pub buffer_capacity: usize,
    pub reverse_cursor: usize,
    pub active_layer_count: u32,
    pub last_strip_hp: f32,
    pub time_sig_numerator: u8,
    pub algorithm_phase: u8,
    pub dominant_action: PlayerActionType,
    pub action_counts: [u32; 3],
}
Expand description

Per-boss music controller.

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§boss: Option<BossMusic>§note_buffer: Vec<f32>

Note sequence buffer (for Mirror’s reverse melody).

§buffer_capacity: usize

Max notes to buffer for Mirror boss reverse playback.

§reverse_cursor: usize

Reverse playback cursor.

§active_layer_count: u32

How many layers are currently active (for Null boss stripping).

§last_strip_hp: f32

Null boss HP fraction at which the last layer was stripped.

§time_sig_numerator: u8

Time signature numerator (for Committee’s 5/4).

§algorithm_phase: u8

AlgorithmReborn phase (1, 2, or 3).

§dominant_action: PlayerActionType

Player’s most-used action (for AlgorithmReborn Phase 2).

§action_counts: [u32; 3]

Action counts for tracking.

Implementations§

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impl BossMusicController

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pub fn new() -> Self

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pub fn activate(&mut self, boss: BossMusic, stack: &mut MusicLayerStack)

Activate boss-specific music behaviour.

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pub fn deactivate(&mut self)

Deactivate boss music (combat over).

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pub fn mirror_buffer_note(&mut self, freq: f32)

Feed a generated note into the Mirror boss’s reverse buffer.

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pub fn mirror_next_reversed(&mut self) -> Option<f32>

Get the next note from the Mirror boss’s reversed buffer.

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pub fn null_update_hp(&mut self, hp_fraction: f32, stack: &mut MusicLayerStack)

Null boss: strip a layer when HP crosses a 10% threshold.

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pub fn record_action(&mut self, action: PlayerActionType)

Record a player action for AlgorithmReborn adaptation.

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pub fn algorithm_advance_phase(&mut self, stack: &mut MusicLayerStack)

AlgorithmReborn: advance to the next phase.

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pub fn process_notes( &mut self, notes: &mut Vec<NoteEvent>, stack: &mut MusicLayerStack, )

Process notes through boss-specific transformations.

Trait Implementations§

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impl Clone for BossMusicController

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fn clone(&self) -> BossMusicController

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BossMusicController

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BossMusicController

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fn default() -> Self

Returns the “default value” for a type. Read more

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