pub struct TileProperties {
pub walkable: bool,
pub blocks_sight: bool,
pub damage_on_step: Option<f32>,
pub slow_factor: f32,
pub element: Option<Element>,
}Expand description
Physical properties of a tile.
Fields§
§walkable: bool§blocks_sight: bool§damage_on_step: Option<f32>§slow_factor: f32§element: Option<Element>Trait Implementations§
Source§impl Clone for TileProperties
impl Clone for TileProperties
Source§fn clone(&self) -> TileProperties
fn clone(&self) -> TileProperties
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TileProperties
impl RefUnwindSafe for TileProperties
impl Send for TileProperties
impl Sync for TileProperties
impl Unpin for TileProperties
impl UnsafeUnpin for TileProperties
impl UnwindSafe for TileProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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