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FibonacciHydraState

Struct FibonacciHydraState 

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pub struct FibonacciHydraState {
    pub heads: Vec<HydraHead>,
    pub max_depth: u32,
    pub next_id: u32,
    pub split_hp_ratio: f32,
    pub total_damage_pool: f32,
}
Expand description

State for the Fibonacci Hydra. Starts as 1. On death, splits into 2 at 61.8% original HP each. Max depth 5 (up to 32 instances). All share a damage pool.

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§heads: Vec<HydraHead>§max_depth: u32

Maximum split depth.

§next_id: u32

Next head ID to assign.

§split_hp_ratio: f32

Golden ratio factor for child HP.

§total_damage_pool: f32

Total damage dealt to all heads (shared pool).

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impl FibonacciHydraState

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pub fn new(base_hp: f32) -> Self

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pub fn alive_count(&self) -> usize

Count alive heads.

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pub fn try_split(&mut self, dead_head_id: u32) -> Option<(u32, u32)>

Split a dead head into two children. Returns new head IDs if split occurred.

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pub fn damage_head(&mut self, head_id: u32, amount: f32) -> bool

Apply damage to a specific head. Returns true if it died.

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pub fn is_defeated(&self) -> bool

Check if the hydra is fully defeated (no alive heads and no more splits possible).

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pub fn max_possible_heads(&self) -> u32

Maximum possible heads at full depth.

Trait Implementations§

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impl Clone for FibonacciHydraState

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fn clone(&self) -> FibonacciHydraState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FibonacciHydraState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FibonacciHydraState

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fn default() -> Self

Returns the “default value” for a type. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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