pub struct BossProfile {
pub boss_type: BossType,
pub name: String,
pub title: String,
pub hp_base: f32,
pub damage_base: f32,
pub tier: u32,
pub phases: Vec<BossPhase>,
pub special_mechanics: Vec<String>,
pub loot_table: Vec<BossLootEntry>,
pub music_type: MusicType,
pub arena_mods: Vec<ArenaMod>,
pub resistance: ResistanceProfile,
}Expand description
Complete profile describing a boss encounter.
Fields§
§boss_type: BossType§name: String§title: String§hp_base: f32§damage_base: f32§tier: u32§phases: Vec<BossPhase>§special_mechanics: Vec<String>§loot_table: Vec<BossLootEntry>§music_type: MusicType§arena_mods: Vec<ArenaMod>§resistance: ResistanceProfileImplementations§
Trait Implementations§
Source§impl Clone for BossProfile
impl Clone for BossProfile
Source§fn clone(&self) -> BossProfile
fn clone(&self) -> BossProfile
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BossProfile
impl RefUnwindSafe for BossProfile
impl Send for BossProfile
impl Sync for BossProfile
impl Unpin for BossProfile
impl UnsafeUnpin for BossProfile
impl UnwindSafe for BossProfile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.