pub struct AttackPowerBlend {
pub tree: BlendTree1D,
}Expand description
AttackPowerBlend: parameter = force_stat [0, 1], blends light swing into heavy swing.
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§tree: BlendTree1DImplementations§
Auto Trait Implementations§
impl Freeze for AttackPowerBlend
impl RefUnwindSafe for AttackPowerBlend
impl Send for AttackPowerBlend
impl Sync for AttackPowerBlend
impl Unpin for AttackPowerBlend
impl UnsafeUnpin for AttackPowerBlend
impl UnwindSafe for AttackPowerBlend
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