pub struct MasteryBook { /* private fields */ }Implementations§
Source§impl MasteryBook
impl MasteryBook
pub fn new(default_xp_per_level: u64) -> Self
pub fn get_or_create(&mut self, entity_type: &str) -> &mut MasteryLevel
pub fn add_xp(&mut self, entity_type: &str, amount: u64) -> u32
pub fn level_of(&self, entity_type: &str) -> u32
pub fn get(&self, entity_type: &str) -> Option<&MasteryLevel>
pub fn all_masteries(&self) -> &HashMap<String, MasteryLevel>
pub fn highest_mastery(&self) -> Option<(&String, &MasteryLevel)>
pub fn total_mastery_levels(&self) -> u32
pub fn global_damage_bonus(&self) -> f32
pub fn global_cdr(&self) -> f32
Auto Trait Implementations§
impl Freeze for MasteryBook
impl RefUnwindSafe for MasteryBook
impl Send for MasteryBook
impl Sync for MasteryBook
impl Unpin for MasteryBook
impl UnsafeUnpin for MasteryBook
impl UnwindSafe for MasteryBook
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