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DeferredPipeline

Struct DeferredPipeline 

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pub struct DeferredPipeline {
Show 16 fields pub gbuffer: GBuffer, pub hdr_framebuffer: HdrFramebuffer, pub depth_prepass: DepthPrePass, pub geometry_pass: GeometryPass, pub lighting_pass: LightingPass, pub forward_pass: ForwardPass, pub postprocess_pass: PostProcessPass, pub render_queue: RenderQueue, pub viewport: Viewport, pub view_matrix: Mat4, pub projection_matrix: Mat4, pub camera_position: [f32; 3], pub frame_stats: DeferredFrameStats, pub initialized: bool, pub frame_number: u64, pub dt: f32,
}
Expand description

The complete deferred rendering pipeline, orchestrating all passes.

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§gbuffer: GBuffer

The G-Buffer.

§hdr_framebuffer: HdrFramebuffer

HDR framebuffer.

§depth_prepass: DepthPrePass

Depth pre-pass.

§geometry_pass: GeometryPass

Geometry pass.

§lighting_pass: LightingPass

Lighting pass.

§forward_pass: ForwardPass

Forward pass.

§postprocess_pass: PostProcessPass

Post-processing pass.

§render_queue: RenderQueue

Render queue.

§viewport: Viewport

Current viewport.

§view_matrix: Mat4

View matrix.

§projection_matrix: Mat4

Projection matrix.

§camera_position: [f32; 3]

Camera position.

§frame_stats: DeferredFrameStats

Frame statistics.

§initialized: bool

Whether the pipeline has been initialized.

§frame_number: u64

Frame counter.

§dt: f32

Delta time for the current frame.

Implementations§

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impl DeferredPipeline

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pub fn new(width: u32, height: u32) -> Self

Create a new deferred pipeline with the given viewport dimensions.

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pub fn initialize(&mut self) -> Result<(), String>

Initialize all GPU resources.

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pub fn shutdown(&mut self)

Shut down and release all resources.

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pub fn resize(&mut self, width: u32, height: u32)

Resize the pipeline to new viewport dimensions.

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pub fn set_camera( &mut self, position: [f32; 3], view: Mat4, projection: Mat4, frustum_planes: [[f32; 4]; 6], )

Set the camera for this frame.

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pub fn submit(&mut self, item: RenderItem)

Submit a render item.

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pub fn execute_frame(&mut self, dt: f32)

Execute the full deferred rendering pipeline for one frame.

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pub fn stats_summary(&self) -> String

Get a summary string of the current frame stats.

Trait Implementations§

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impl Debug for DeferredPipeline

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DeferredPipeline

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fn default() -> Self

Returns the “default value” for a type. Read more

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