pub struct SaveSlot {
pub slot: usize,
pub occupied: bool,
pub character_name: String,
pub character_class: CharacterClass,
pub level: u32,
pub playtime: f64,
pub saved_at: u64,
}Fields§
§slot: usize§occupied: bool§character_name: String§character_class: CharacterClass§level: u32§playtime: f64§saved_at: u64Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SaveSlot
impl RefUnwindSafe for SaveSlot
impl Send for SaveSlot
impl Sync for SaveSlot
impl Unpin for SaveSlot
impl UnsafeUnpin for SaveSlot
impl UnwindSafe for SaveSlot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more