pub enum CharacterClass {
Warrior,
Mage,
Rogue,
Cleric,
Ranger,
Paladin,
}Variants§
Implementations§
Source§impl CharacterClass
impl CharacterClass
pub fn name(&self) -> &str
pub fn description(&self) -> &str
pub fn icon(&self) -> char
pub fn stats(&self) -> ClassStats
pub fn all() -> &'static [CharacterClass]
Trait Implementations§
Source§impl Clone for CharacterClass
impl Clone for CharacterClass
Source§fn clone(&self) -> CharacterClass
fn clone(&self) -> CharacterClass
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CharacterClass
impl Debug for CharacterClass
Source§impl PartialEq for CharacterClass
impl PartialEq for CharacterClass
impl Copy for CharacterClass
impl Eq for CharacterClass
impl StructuralPartialEq for CharacterClass
Auto Trait Implementations§
impl Freeze for CharacterClass
impl RefUnwindSafe for CharacterClass
impl Send for CharacterClass
impl Sync for CharacterClass
impl Unpin for CharacterClass
impl UnsafeUnpin for CharacterClass
impl UnwindSafe for CharacterClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.