pub struct NewGameScreen { /* private fields */ }Implementations§
Source§impl NewGameScreen
impl NewGameScreen
pub fn new() -> Self
pub fn with_class(class: CharacterClass) -> Self
Trait Implementations§
Source§impl MenuScreen for NewGameScreen
impl MenuScreen for NewGameScreen
Auto Trait Implementations§
impl Freeze for NewGameScreen
impl RefUnwindSafe for NewGameScreen
impl Send for NewGameScreen
impl Sync for NewGameScreen
impl Unpin for NewGameScreen
impl UnsafeUnpin for NewGameScreen
impl UnwindSafe for NewGameScreen
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more