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RenderPassNode

Struct RenderPassNode 

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pub struct RenderPassNode {
Show 26 fields pub id: u32, pub name: String, pub kind: PassKind, pub enabled: bool, pub color_attachments: Vec<ColorAttachment>, pub depth_attachment: Option<DepthAttachment>, pub input_textures: Vec<String>, pub input_buffers: Vec<String>, pub output_textures: Vec<String>, pub shader_vert: Option<String>, pub shader_frag: Option<String>, pub shader_comp: Option<String>, pub depth_stencil: DepthStencilState, pub blend_states: Vec<BlendState>, pub raster: RasterState, pub topology: PrimitiveTopology, pub viewport: Option<[f32; 4]>, pub scissor: Option<[i32; 4]>, pub dispatch_x: u32, pub dispatch_y: u32, pub dispatch_z: u32, pub indirect_dispatch: bool, pub push_constants_size: u32, pub profiling_color: Vec4, pub estimated_draw_calls: u32, pub estimated_triangles: u64,
}

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§id: u32§name: String§kind: PassKind§enabled: bool§color_attachments: Vec<ColorAttachment>§depth_attachment: Option<DepthAttachment>§input_textures: Vec<String>§input_buffers: Vec<String>§output_textures: Vec<String>§shader_vert: Option<String>§shader_frag: Option<String>§shader_comp: Option<String>§depth_stencil: DepthStencilState§blend_states: Vec<BlendState>§raster: RasterState§topology: PrimitiveTopology§viewport: Option<[f32; 4]>§scissor: Option<[i32; 4]>§dispatch_x: u32§dispatch_y: u32§dispatch_z: u32§indirect_dispatch: bool§push_constants_size: u32§profiling_color: Vec4§estimated_draw_calls: u32§estimated_triangles: u64

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impl RenderPassNode

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pub fn graphics(id: u32, name: impl Into<String>) -> Self

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pub fn compute( id: u32, name: impl Into<String>, gx: u32, gy: u32, gz: u32, ) -> Self

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pub fn reads(&self, resource: &str) -> bool

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pub fn writes(&self, resource: &str) -> bool

Trait Implementations§

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impl Clone for RenderPassNode

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderPassNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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