pub struct LootTableEditorLayout {
pub entry_rects: Vec<Vec4>,
pub probability_bars: Vec<Vec4>,
pub add_button_rect: Vec4,
pub simulate_button_rect: Vec4,
pub total_weight: f32,
}Fields§
§entry_rects: Vec<Vec4>§probability_bars: Vec<Vec4>§total_weight: f32Implementations§
Trait Implementations§
Source§impl Clone for LootTableEditorLayout
impl Clone for LootTableEditorLayout
Auto Trait Implementations§
impl Freeze for LootTableEditorLayout
impl RefUnwindSafe for LootTableEditorLayout
impl Send for LootTableEditorLayout
impl Sync for LootTableEditorLayout
impl Unpin for LootTableEditorLayout
impl UnsafeUnpin for LootTableEditorLayout
impl UnwindSafe for LootTableEditorLayout
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