pub struct ItemRequirements {
pub level: u32,
pub strength: u32,
pub dexterity: u32,
pub intelligence: u32,
pub vitality: u32,
pub class_restrictions: Vec<String>,
pub quest_flag: Option<String>,
pub reputation_faction: Option<String>,
pub reputation_level: i32,
}Fields§
§level: u32§strength: u32§dexterity: u32§intelligence: u32§vitality: u32§class_restrictions: Vec<String>§quest_flag: Option<String>§reputation_faction: Option<String>§reputation_level: i32Implementations§
Trait Implementations§
Source§impl Clone for ItemRequirements
impl Clone for ItemRequirements
Auto Trait Implementations§
impl Freeze for ItemRequirements
impl RefUnwindSafe for ItemRequirements
impl Send for ItemRequirements
impl Sync for ItemRequirements
impl Unpin for ItemRequirements
impl UnsafeUnpin for ItemRequirements
impl UnwindSafe for ItemRequirements
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