pub struct DissolutionState {
pub active: bool,
pub frame: u32,
pub elapsed: f32,
pub density_started: bool,
pub metaball_started: bool,
pub curves_started: bool,
pub glyphs_started: bool,
pub density_done: bool,
pub metaball_done: bool,
pub curves_done: bool,
pub glyphs_done: bool,
}Expand description
Tracks the sequenced death dissolution across all layers.
Fields§
§active: bool§frame: u32§elapsed: f32§density_started: boolWhich layers have started dissolving.
metaball_started: bool§curves_started: bool§glyphs_started: bool§density_done: boolWhich layers have finished dissolving.
metaball_done: bool§curves_done: bool§glyphs_done: boolImplementations§
Source§impl DissolutionState
impl DissolutionState
pub fn inactive() -> Self
pub fn is_complete(&self) -> bool
Trait Implementations§
Source§impl Clone for DissolutionState
impl Clone for DissolutionState
Auto Trait Implementations§
impl Freeze for DissolutionState
impl RefUnwindSafe for DissolutionState
impl Send for DissolutionState
impl Sync for DissolutionState
impl Unpin for DissolutionState
impl UnsafeUnpin for DissolutionState
impl UnwindSafe for DissolutionState
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