pub struct LevelStreamingVolumeManager {
pub volumes: HashMap<u32, LevelStreamingVolume>,
pub next_id: u32,
pub active_volume_ids: HashSet<u32>,
}Fields§
§volumes: HashMap<u32, LevelStreamingVolume>§next_id: u32§active_volume_ids: HashSet<u32>Implementations§
Source§impl LevelStreamingVolumeManager
impl LevelStreamingVolumeManager
pub fn new() -> Self
pub fn add_volume(&mut self, bounds: ChunkBounds) -> u32
pub fn remove_volume(&mut self, id: u32)
pub fn update_viewer(&mut self, viewer_pos: Vec3) -> Vec<(u32, bool)>
pub fn chunks_to_force_load(&self) -> Vec<(ChunkCoord, f32)>
pub fn active_volume_count(&self) -> usize
Trait Implementations§
Source§impl Clone for LevelStreamingVolumeManager
impl Clone for LevelStreamingVolumeManager
Auto Trait Implementations§
impl Freeze for LevelStreamingVolumeManager
impl RefUnwindSafe for LevelStreamingVolumeManager
impl Send for LevelStreamingVolumeManager
impl Sync for LevelStreamingVolumeManager
impl Unpin for LevelStreamingVolumeManager
impl UnsafeUnpin for LevelStreamingVolumeManager
impl UnwindSafe for LevelStreamingVolumeManager
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