pub struct QuestNodeStyle {
pub header_color: Vec4,
pub body_color: Vec4,
pub border_color: Vec4,
pub selected_border: Vec4,
pub text_color: Vec4,
pub port_color_in: Vec4,
pub port_color_out: Vec4,
pub rounding: f32,
pub border_width: f32,
}Fields§
§header_color: Vec4§body_color: Vec4§border_color: Vec4§selected_border: Vec4§text_color: Vec4§port_color_in: Vec4§port_color_out: Vec4§rounding: f32§border_width: f32Implementations§
Source§impl QuestNodeStyle
impl QuestNodeStyle
pub fn for_type(node_type: &QuestNodeType) -> Self
Trait Implementations§
Source§impl Clone for QuestNodeStyle
impl Clone for QuestNodeStyle
Auto Trait Implementations§
impl Freeze for QuestNodeStyle
impl RefUnwindSafe for QuestNodeStyle
impl Send for QuestNodeStyle
impl Sync for QuestNodeStyle
impl Unpin for QuestNodeStyle
impl UnsafeUnpin for QuestNodeStyle
impl UnwindSafe for QuestNodeStyle
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