pub struct NodeEditor {
pub graphs: Vec<NodeGraph>,
pub active_graph: usize,
pub view: NodeEditorView,
pub clipboard: Vec<Node>,
pub search_query: String,
pub show_context_menu: bool,
pub context_menu_pos: Vec2,
pub context_menu_items: Vec<ContextMenuItem>,
pub undo_stack: Vec<NodeGraph>,
pub undo_pos: usize,
pub status_message: String,
pub node_categories: Vec<String>,
}Fields§
§graphs: Vec<NodeGraph>§active_graph: usize§view: NodeEditorView§clipboard: Vec<Node>§search_query: String§undo_stack: Vec<NodeGraph>§undo_pos: usize§status_message: String§node_categories: Vec<String>Implementations§
Source§impl NodeEditor
impl NodeEditor
pub fn new() -> Self
pub fn active_graph(&self) -> &NodeGraph
pub fn active_graph_mut(&mut self) -> &mut NodeGraph
pub fn snapshot(&mut self)
pub fn undo(&mut self)
pub fn redo(&mut self)
pub fn copy_selected(&mut self)
pub fn paste(&mut self)
pub fn delete_selected(&mut self)
pub fn select_all(&mut self)
pub fn deselect_all(&mut self)
pub fn auto_layout(&mut self)
Trait Implementations§
Source§impl Clone for NodeEditor
impl Clone for NodeEditor
Auto Trait Implementations§
impl Freeze for NodeEditor
impl RefUnwindSafe for NodeEditor
impl Send for NodeEditor
impl Sync for NodeEditor
impl Unpin for NodeEditor
impl UnsafeUnpin for NodeEditor
impl UnwindSafe for NodeEditor
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