pub struct ParticlePicker;Implementations§
Source§impl ParticlePicker
impl ParticlePicker
Sourcepub fn pick_closest(
particles: &[ModelParticle],
ray: &Ray3,
tolerance: f32,
) -> Option<(usize, f32)>
pub fn pick_closest( particles: &[ModelParticle], ray: &Ray3, tolerance: f32, ) -> Option<(usize, f32)>
Find the closest particle to a camera ray within a tolerance cylinder. Returns (particle_index, t_along_ray) or None.
Sourcepub fn pick_all_in_ray(
particles: &[ModelParticle],
ray: &Ray3,
tolerance: f32,
) -> Vec<usize>
pub fn pick_all_in_ray( particles: &[ModelParticle], ray: &Ray3, tolerance: f32, ) -> Vec<usize>
Find all particles within a tolerance cylinder of the ray.
Sourcepub fn pick_ray_sphere(
particles: &[ModelParticle],
ray: &Ray3,
particle_radius: f32,
) -> Option<(usize, f32)>
pub fn pick_ray_sphere( particles: &[ModelParticle], ray: &Ray3, particle_radius: f32, ) -> Option<(usize, f32)>
Ray-sphere intersection per particle for exact picking.
Auto Trait Implementations§
impl Freeze for ParticlePicker
impl RefUnwindSafe for ParticlePicker
impl Send for ParticlePicker
impl Sync for ParticlePicker
impl Unpin for ParticlePicker
impl UnsafeUnpin for ParticlePicker
impl UnwindSafe for ParticlePicker
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