pub struct PaintLayer {
pub name: String,
pub visible: bool,
pub locked: bool,
pub opacity: f32,
/* private fields */
}Expand description
A named layer of paint patches — like Photoshop layers.
Fields§
§name: String§visible: bool§locked: bool§opacity: f32Implementations§
Source§impl PaintLayer
impl PaintLayer
pub fn new(name: impl Into<String>) -> Self
pub fn add_patch( &mut self, center: Vec3, radius: f32, tag: MaterialTag, params: MaterialParams, opacity: f32, falloff: PatchFalloff, ) -> u32
pub fn remove_patch(&mut self, id: u32)
pub fn patches(&self) -> &[MaterialPatch]
pub fn patch_count(&self) -> usize
Trait Implementations§
Source§impl Clone for PaintLayer
impl Clone for PaintLayer
Auto Trait Implementations§
impl Freeze for PaintLayer
impl RefUnwindSafe for PaintLayer
impl Send for PaintLayer
impl Sync for PaintLayer
impl Unpin for PaintLayer
impl UnsafeUnpin for PaintLayer
impl UnwindSafe for PaintLayer
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