pub struct TransitionController {
pub active_transitions: Vec<LevelTransition>,
pub completed_transitions: VecDeque<LevelTransition>,
}Fields§
§active_transitions: Vec<LevelTransition>§completed_transitions: VecDeque<LevelTransition>Implementations§
Source§impl TransitionController
impl TransitionController
pub fn new() -> Self
pub fn begin_transition( &mut self, from: u64, to: u64, t: SectorTransitionType, duration_s: f32, )
pub fn update(&mut self, dt_s: f32)
pub fn is_transitioning(&self) -> bool
pub fn get_fade_alpha(&self, level_id: u64) -> f32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TransitionController
impl RefUnwindSafe for TransitionController
impl Send for TransitionController
impl Sync for TransitionController
impl Unpin for TransitionController
impl UnsafeUnpin for TransitionController
impl UnwindSafe for TransitionController
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