pub struct LevelTransition {
pub from_level_id: u64,
pub to_level_id: u64,
pub transition_type: SectorTransitionType,
pub progress: f32,
pub duration_s: f32,
pub is_complete: bool,
}Fields§
§from_level_id: u64§to_level_id: u64§transition_type: SectorTransitionType§progress: f32§duration_s: f32§is_complete: boolImplementations§
Source§impl LevelTransition
impl LevelTransition
pub fn new( from: u64, to: u64, transition_type: SectorTransitionType, duration_s: f32, ) -> Self
pub fn update(&mut self, dt_s: f32)
pub fn fade_alpha(&self) -> f32
pub fn smoothed_progress(&self) -> f32
Trait Implementations§
Source§impl Clone for LevelTransition
impl Clone for LevelTransition
Auto Trait Implementations§
impl Freeze for LevelTransition
impl RefUnwindSafe for LevelTransition
impl Send for LevelTransition
impl Sync for LevelTransition
impl Unpin for LevelTransition
impl UnsafeUnpin for LevelTransition
impl UnwindSafe for LevelTransition
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