pub struct DynamicObjectTracker {
pub objects: HashMap<u64, DynamicStreamingObject>,
pub next_id: u64,
pub grid: WorldPartitionGrid,
pub total_moves: u64,
}Fields§
§objects: HashMap<u64, DynamicStreamingObject>§next_id: u64§grid: WorldPartitionGrid§total_moves: u64Implementations§
Source§impl DynamicObjectTracker
impl DynamicObjectTracker
pub fn new(cell_size: f32) -> Self
pub fn spawn(&mut self, name: String, pos: Vec3, radius: f32) -> u64
pub fn despawn(&mut self, id: u64)
pub fn update_position( &mut self, id: u64, new_pos: Vec3, dt_s: f32, time_ms: f64, )
pub fn query_near(&self, pos: Vec3, radius: f32) -> Vec<u64>
pub fn objects_in_cell(&self, coord: CellCoord) -> Vec<u64>
pub fn total_objects(&self) -> usize
pub fn objects_by_importance(&self) -> Vec<&DynamicStreamingObject>
pub fn fast_moving_objects(&self, speed_threshold: f32) -> Vec<u64>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for DynamicObjectTracker
impl RefUnwindSafe for DynamicObjectTracker
impl Send for DynamicObjectTracker
impl Sync for DynamicObjectTracker
impl Unpin for DynamicObjectTracker
impl UnsafeUnpin for DynamicObjectTracker
impl UnwindSafe for DynamicObjectTracker
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