pub struct DynamicStreamingObject {
pub id: u64,
pub name: String,
pub position: Vec3,
pub velocity: Vec3,
pub bounds_radius: f32,
pub current_cell: CellCoord,
pub visible: bool,
pub importance: f32,
pub last_move_time_ms: f64,
}Fields§
§id: u64§name: String§position: Vec3§velocity: Vec3§bounds_radius: f32§current_cell: CellCoord§visible: bool§importance: f32§last_move_time_ms: f64Implementations§
Source§impl DynamicStreamingObject
impl DynamicStreamingObject
pub fn new(id: u64, name: String, position: Vec3, bounds_radius: f32) -> Self
pub fn update_position(&mut self, new_pos: Vec3, dt_s: f32, time_ms: f64)
pub fn predicted_position(&self, lookahead_s: f32) -> Vec3
pub fn bounds_sphere(&self) -> Sphere
pub fn speed(&self) -> f32
Trait Implementations§
Source§impl Clone for DynamicStreamingObject
impl Clone for DynamicStreamingObject
Auto Trait Implementations§
impl Freeze for DynamicStreamingObject
impl RefUnwindSafe for DynamicStreamingObject
impl Send for DynamicStreamingObject
impl Sync for DynamicStreamingObject
impl Unpin for DynamicStreamingObject
impl UnsafeUnpin for DynamicStreamingObject
impl UnwindSafe for DynamicStreamingObject
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