pub struct CheckpointManager {
pub checkpoints: HashMap<u64, StreamingCheckpoint>,
pub next_id: u64,
pub auto_checkpoint_interval_ms: f64,
pub last_auto_checkpoint_ms: f64,
pub max_checkpoints: usize,
}Fields§
§checkpoints: HashMap<u64, StreamingCheckpoint>§next_id: u64§auto_checkpoint_interval_ms: f64§last_auto_checkpoint_ms: f64§max_checkpoints: usizeImplementations§
Source§impl CheckpointManager
impl CheckpointManager
pub fn new() -> Self
pub fn save( &mut self, name: String, camera_pos: Vec3, camera_dir: Vec3, levels: &[StreamingLevel], memory_mb: f32, time_ms: f64, ) -> u64
pub fn maybe_auto_checkpoint( &mut self, camera_pos: Vec3, camera_dir: Vec3, levels: &[StreamingLevel], memory_mb: f32, time_ms: f64, ) -> Option<u64>
pub fn get_latest(&self) -> Option<&StreamingCheckpoint>
pub fn delete_checkpoint(&mut self, id: u64) -> bool
pub fn total_saved_level_ids(&self) -> HashSet<u64>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CheckpointManager
impl RefUnwindSafe for CheckpointManager
impl Send for CheckpointManager
impl Sync for CheckpointManager
impl Unpin for CheckpointManager
impl UnsafeUnpin for CheckpointManager
impl UnwindSafe for CheckpointManager
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