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StreamingLevel

Struct StreamingLevel 

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pub struct StreamingLevel {
Show 24 fields pub id: u64, pub name: String, pub asset: StreamingLevelAsset, pub bounds: Aabb, pub sphere_bounds: Sphere, pub load_distance: f32, pub unload_distance: f32, pub priority: LoadPriority, pub persistence: LevelPersistence, pub state: StreamingState, pub lod_bias: f32, pub memory_footprint_mb: f32, pub current_lod: LodLevel, pub sector_id: Option<u64>, pub load_timestamp_ms: f64, pub unload_timestamp_ms: f64, pub load_count: u32, pub transform: Mat4, pub is_visible: bool, pub is_frustum_culled: bool, pub is_occlusion_culled: bool, pub distance_to_camera: f32, pub screen_size: f32, pub importance_weight: f32,
}

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§id: u64§name: String§asset: StreamingLevelAsset§bounds: Aabb§sphere_bounds: Sphere§load_distance: f32§unload_distance: f32§priority: LoadPriority§persistence: LevelPersistence§state: StreamingState§lod_bias: f32§memory_footprint_mb: f32§current_lod: LodLevel§sector_id: Option<u64>§load_timestamp_ms: f64§unload_timestamp_ms: f64§load_count: u32§transform: Mat4§is_visible: bool§is_frustum_culled: bool§is_occlusion_culled: bool§distance_to_camera: f32§screen_size: f32§importance_weight: f32

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impl StreamingLevel

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pub fn new( id: u64, name: String, asset: StreamingLevelAsset, bounds: Aabb, ) -> Self

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pub fn compute_lod(&self, distance: f32, lod_bias: f32) -> LodLevel

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pub fn compute_screen_size( &self, camera_pos: Vec3, fov_y_rad: f32, viewport_height: f32, ) -> f32

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pub fn should_load(&self, camera_pos: Vec3) -> bool

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pub fn should_unload(&self, camera_pos: Vec3) -> bool

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pub fn memory_estimate_mb(&self) -> f32

Trait Implementations§

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impl Clone for StreamingLevel

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StreamingLevel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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