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BuildSystemEditor

Struct BuildSystemEditor 

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pub struct BuildSystemEditor {
Show 22 fields pub targets: Vec<BuildTarget>, pub selected_target: Option<usize>, pub active_panel: BuildEditorPanel, pub build_state: BuildState, pub current_step_index: usize, pub step_progress: f32, pub overall_progress: f32, pub current_log: BuildLog, pub historical_logs: Vec<BuildLog>, pub artifacts: Vec<BuildArtifact>, pub version: VersionInfo, pub ci_settings: CISettings, pub asset_processors: Vec<AssetProcessorSettings>, pub build_queue: Vec<usize>, pub last_build_duration_secs: f32, pub search_filter: String, pub log_level_filter: Option<LogLevel>, pub show_only_errors: bool, pub auto_run_tests: bool, pub parallel_asset_processing: bool, pub asset_cache_path: String, pub output_base_path: String,
}

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§targets: Vec<BuildTarget>§selected_target: Option<usize>§active_panel: BuildEditorPanel§build_state: BuildState§current_step_index: usize§step_progress: f32§overall_progress: f32§current_log: BuildLog§historical_logs: Vec<BuildLog>§artifacts: Vec<BuildArtifact>§version: VersionInfo§ci_settings: CISettings§asset_processors: Vec<AssetProcessorSettings>§build_queue: Vec<usize>§last_build_duration_secs: f32§search_filter: String§log_level_filter: Option<LogLevel>§show_only_errors: bool§auto_run_tests: bool§parallel_asset_processing: bool§asset_cache_path: String§output_base_path: String

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impl BuildSystemEditor

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pub fn selected_target(&self) -> Option<&BuildTarget>

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pub fn start_build(&mut self, target_index: usize)

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pub fn simulate_build_tick(&mut self, dt: f32)

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pub fn cancel_build(&mut self)

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pub fn filtered_log_entries(&self) -> Vec<&BuildLogEntry>

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pub fn add_to_queue(&mut self, target_index: usize)

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pub fn remove_from_queue(&mut self, target_index: usize)

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pub fn total_estimated_build_time(&self) -> f32

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pub fn platforms_summary(&self) -> Vec<(BuildPlatform, usize)>

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pub fn generate_ci_yaml(&self) -> String

Trait Implementations§

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impl Debug for BuildSystemEditor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BuildSystemEditor

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fn default() -> Self

Returns the “default value” for a type. Read more

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