pub struct ContextSteering {
pub resolution: usize,
pub interest: Vec<f32>,
pub danger: Vec<f32>,
pub result_dir: Vec2,
pub result_speed: f32,
}Fields§
§resolution: usize§interest: Vec<f32>§danger: Vec<f32>§result_dir: Vec2§result_speed: f32Implementations§
Source§impl ContextSteering
impl ContextSteering
pub fn new(resolution: usize) -> Self
pub fn direction_for_slot(&self, slot: usize) -> Vec2
pub fn add_interest(&mut self, desired_direction: Vec2, weight: f32)
pub fn add_danger(&mut self, danger_direction: Vec2, weight: f32)
pub fn solve(&mut self) -> Vec2
pub fn reset(&mut self)
pub fn debug_draw( &self, center: Vec3, scale: f32, buf: &mut DebugVisualizationBuffer, )
Auto Trait Implementations§
impl Freeze for ContextSteering
impl RefUnwindSafe for ContextSteering
impl Send for ContextSteering
impl Sync for ContextSteering
impl Unpin for ContextSteering
impl UnsafeUnpin for ContextSteering
impl UnwindSafe for ContextSteering
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