pub struct ShaderGraphLibrary {
pub active_graph: Option<u32>,
/* private fields */
}Fields§
§active_graph: Option<u32>Implementations§
Source§impl ShaderGraphLibrary
impl ShaderGraphLibrary
pub fn new() -> Self
pub fn create_graph(&mut self, name: String, ty: ShaderGraphType) -> u32
pub fn remove_graph(&mut self, id: u32)
pub fn graph(&self, id: u32) -> Option<&ShaderGraph>
pub fn graph_mut(&mut self, id: u32) -> Option<&mut ShaderGraph>
pub fn graphs(&self) -> impl Iterator<Item = &ShaderGraph>
pub fn active_graph_mut(&mut self) -> Option<&mut ShaderGraph>
pub fn active_graph_ref(&self) -> Option<&ShaderGraph>
Trait Implementations§
Source§impl Clone for ShaderGraphLibrary
impl Clone for ShaderGraphLibrary
Source§impl Debug for ShaderGraphLibrary
impl Debug for ShaderGraphLibrary
Auto Trait Implementations§
impl Freeze for ShaderGraphLibrary
impl RefUnwindSafe for ShaderGraphLibrary
impl Send for ShaderGraphLibrary
impl Sync for ShaderGraphLibrary
impl Unpin for ShaderGraphLibrary
impl UnsafeUnpin for ShaderGraphLibrary
impl UnwindSafe for ShaderGraphLibrary
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