pub struct ParticleDebugViz {
pub positions: Vec<Vec3>,
pub velocities: Vec<Vec3>,
pub life_normalized: Vec<f32>,
pub show_velocity: bool,
pub show_life_color: bool,
pub velocity_scale: f32,
pub point_size: f32,
pub max_shown: usize,
}Fields§
§positions: Vec<Vec3>§velocities: Vec<Vec3>§life_normalized: Vec<f32>§show_velocity: bool§show_life_color: bool§velocity_scale: f32§point_size: f32§max_shown: usizeImplementations§
Trait Implementations§
Source§impl Clone for ParticleDebugViz
impl Clone for ParticleDebugViz
Source§impl Debug for ParticleDebugViz
impl Debug for ParticleDebugViz
Auto Trait Implementations§
impl Freeze for ParticleDebugViz
impl RefUnwindSafe for ParticleDebugViz
impl Send for ParticleDebugViz
impl Sync for ParticleDebugViz
impl Unpin for ParticleDebugViz
impl UnsafeUnpin for ParticleDebugViz
impl UnwindSafe for ParticleDebugViz
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