pub struct Checkbox {
pub id: WidgetId,
pub rect: Rect,
pub checked: bool,
pub label: String,
pub enabled: bool,
pub visible: bool,
/* private fields */
}Fields§
§id: WidgetId§rect: Rect§checked: bool§label: String§enabled: bool§visible: boolImplementations§
Trait Implementations§
Source§impl Widget for Checkbox
impl Widget for Checkbox
fn id(&self) -> WidgetId
fn rect(&self) -> Rect
fn set_rect(&mut self, r: Rect)
fn is_visible(&self) -> bool
fn preferred_size(&self) -> (SizeConstraint, SizeConstraint)
fn update(&mut self, dt: f32)
fn draw(&self, dl: &mut DrawList, theme: &Theme)
fn handle_input( &mut self, input: &UiInput, events: &mut Vec<UiEvent>, theme: &Theme, dt: f32, )
Auto Trait Implementations§
impl Freeze for Checkbox
impl RefUnwindSafe for Checkbox
impl Send for Checkbox
impl Sync for Checkbox
impl Unpin for Checkbox
impl UnsafeUnpin for Checkbox
impl UnwindSafe for Checkbox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more