pub struct ContinuousEmitter {
pub system: ParticleSystem,
pub rate: f32,
pub shape: EmitterShape,
pub template: ParticleTemplate,
pub active: bool,
pub duration: Option<f32>,
pub bursts: Vec<BurstEvent>,
/* private fields */
}Expand description
Emitter that fires continuously at a given rate.
Fields§
§system: ParticleSystem§rate: f32§shape: EmitterShape§template: ParticleTemplate§active: bool§duration: Option<f32>§bursts: Vec<BurstEvent>Implementations§
Source§impl ContinuousEmitter
impl ContinuousEmitter
pub fn new(rate: f32, shape: EmitterShape, template: ParticleTemplate) -> Self
pub fn with_duration(self, secs: f32) -> Self
pub fn with_burst(self, b: BurstEvent) -> Self
pub fn with_capacity(self, n: usize) -> Self
pub fn tick(&mut self, dt: f32)
pub fn pool(&self) -> &ParticlePool
Auto Trait Implementations§
impl Freeze for ContinuousEmitter
impl RefUnwindSafe for ContinuousEmitter
impl Send for ContinuousEmitter
impl Sync for ContinuousEmitter
impl Unpin for ContinuousEmitter
impl UnsafeUnpin for ContinuousEmitter
impl UnwindSafe for ContinuousEmitter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.