pub struct FactionSystem {
pub factions: HashMap<String, Faction>,
pub player_reputation: HashMap<String, i32>,
}Fields§
§factions: HashMap<String, Faction>§player_reputation: HashMap<String, i32>Implementations§
Source§impl FactionSystem
impl FactionSystem
pub fn new() -> Self
pub fn add_faction(&mut self, faction: Faction)
pub fn get_reputation(&self, faction: &str) -> i32
pub fn modify_reputation(&mut self, faction: &str, delta: i32)
pub fn get_relationship(&self, faction: &str) -> CharacterRelationship
pub fn all_faction_names(&self) -> Vec<&str>
pub fn faction_relationship_between( &self, faction_a: &str, faction_b: &str, ) -> CharacterRelationship
Trait Implementations§
Source§impl Clone for FactionSystem
impl Clone for FactionSystem
Source§fn clone(&self) -> FactionSystem
fn clone(&self) -> FactionSystem
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FactionSystem
impl Debug for FactionSystem
Source§impl Default for FactionSystem
impl Default for FactionSystem
Source§fn default() -> FactionSystem
fn default() -> FactionSystem
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for FactionSystem
impl RefUnwindSafe for FactionSystem
impl Send for FactionSystem
impl Sync for FactionSystem
impl Unpin for FactionSystem
impl UnsafeUnpin for FactionSystem
impl UnwindSafe for FactionSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.