pub struct HexGridHomographyMesh {
pub min_q: i32,
pub min_r: i32,
pub cells_q: usize,
pub cells_r: usize,
pub px_per_cell: f32,
pub valid_triangles: usize,
pub rect_width: usize,
pub rect_height: usize,
/* private fields */
}Expand description
Per-triangle homography mesh over a hex grid.
Each parallelogram cell in axial space (q, r) → (q+1, r+1) is split
into two triangles:
- Lower:
(q,r),(q+1,r),(q,r+1)— whenfrac_q + frac_r ≤ 1 - Upper:
(q+1,r),(q,r+1),(q+1,r+1)— whenfrac_q + frac_r > 1
Fields§
§min_q: i32§min_r: i32§cells_q: usizeNumber of parallelogram cells along q.
cells_r: usizeNumber of parallelogram cells along r.
px_per_cell: f32Rectified pixels per grid cell edge.
valid_triangles: usizeNumber of valid triangle cells.
rect_width: usizeRectified image dimensions.
rect_height: usizeImplementations§
Source§impl HexGridHomographyMesh
impl HexGridHomographyMesh
Sourcepub fn from_corners(
corners: &HashMap<GridIndex, Point2<f32>>,
px_per_cell: f32,
) -> Result<Self, HexMeshError>
pub fn from_corners( corners: &HashMap<GridIndex, Point2<f32>>, px_per_cell: f32, ) -> Result<Self, HexMeshError>
Build per-triangle transforms from a hex grid corner map.
corners: map from axial grid index(q=i, r=j)to image position.px_per_cell: rectified pixels per grid cell edge.
Trait Implementations§
Source§impl Clone for HexGridHomographyMesh
impl Clone for HexGridHomographyMesh
Source§fn clone(&self) -> HexGridHomographyMesh
fn clone(&self) -> HexGridHomographyMesh
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for HexGridHomographyMesh
impl RefUnwindSafe for HexGridHomographyMesh
impl Send for HexGridHomographyMesh
impl Sync for HexGridHomographyMesh
impl Unpin for HexGridHomographyMesh
impl UnsafeUnpin for HexGridHomographyMesh
impl UnwindSafe for HexGridHomographyMesh
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