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TextureSwitchView

Struct TextureSwitchView 

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pub struct TextureSwitchView {
    pub reference_fov_y: f32,
    pub reference_height: u32,
    pub state: TextureSwitchState,
}
Expand description

The view the distances of every TextureSwitch are stated for, and the state they are evaluated in (core.texture_switch_view, a world resource): a camera of vertical field of view reference_fov_y measures them as they are, a narrower one as nearer; with a reference_height, a view taller than it as nearer too. A world with texture switches has it.

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§reference_fov_y: f32

Radians, more than 0 and less than pi.

§reference_height: u32

The view height in pixels the distances are stated for; 0 is none: the view’s height takes no part.

§state: TextureSwitchState

The factors on the thresholds the source states the switch in.

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impl TextureSwitchView

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pub fn factor(&self, fov_y: f32, height: u32) -> f32

What a camera of vertical field of view fov_y (radians) drawing a view height pixels tall multiplies its distances by before comparing them to the thresholds: tan(fov_y / 2) / tan(reference_fov_y / 2), divided by height / reference_height where reference_height is not 0.

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impl Clone for TextureSwitchView

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for TextureSwitchView

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impl Debug for TextureSwitchView

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for TextureSwitchView

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Resource for TextureSwitchView

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fn verify(&self, _w: &World) -> Result<(), String>

A field of view strictly between 0 and pi; each factor of the state from 0 to 1.

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const NAME: &'static str = "core.texture_switch_view"

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fn to_json(&self) -> Result<Option<Value>, JsonError>

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const VERSION: u32 = 1

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fn references(&self, _out: &mut Vec<Entity>)

The entities this resource refers to, appended to out. A resource holding entity references must declare every one of them and implement Resource::retain_references.
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fn retain_references(&mut self, _keep: &dyn Fn(Entity) -> bool)

Forget every reference to an entity keep refuses (set it to “none”). The world calls it whenever entities leave it (World::despawn, World::retain, World::move_components) and on the copy a World::subset or World::split_off part gets, so a resource never refers to an entity its world lacks.
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impl Serialize for TextureSwitchView

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for TextureSwitchView

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.