pub struct LocalShadows(pub BTreeMap<Entity, LocalShadow>);Expand description
The lights the consumer draws with a local shadow this frame, each with its shadow (LightTable::pack). Empty
(LocalShadows::none): the consumer shadows no light, and every light packs unshadowed.
Tuple Fields§
§0: BTreeMap<Entity, LocalShadow>Implementations§
Source§impl LocalShadows
impl LocalShadows
Trait Implementations§
Source§impl Clone for LocalShadows
impl Clone for LocalShadows
Source§impl Debug for LocalShadows
impl Debug for LocalShadows
Source§impl Default for LocalShadows
impl Default for LocalShadows
Source§impl PartialEq for LocalShadows
impl PartialEq for LocalShadows
impl StructuralPartialEq for LocalShadows
Auto Trait Implementations§
impl Forget for LocalShadows
impl Freeze for LocalShadows
impl RefUnwindSafe for LocalShadows
impl Send for LocalShadows
impl Sync for LocalShadows
impl Unpin for LocalShadows
impl UnsafeUnpin for LocalShadows
impl UnwindSafe for LocalShadows
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more