[−][src]Struct polystrip::vertex::TextureVertex
A vertex describing a position and a position on a texture.
Texture coordinates are interpolated linearly between vertices.
Fields
position: GpuPos
tex_coords: GpuPos
Trait Implementations
impl Clone for TextureVertex
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fn clone(&self) -> TextureVertex
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fn clone_from(&mut self, source: &Self)
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impl Copy for TextureVertex
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impl Debug for TextureVertex
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impl PartialEq<TextureVertex> for TextureVertex
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fn eq(&self, other: &TextureVertex) -> bool
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fn ne(&self, other: &TextureVertex) -> bool
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impl PartialOrd<TextureVertex> for TextureVertex
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fn partial_cmp(&self, other: &TextureVertex) -> Option<Ordering>
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fn lt(&self, other: &TextureVertex) -> bool
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fn le(&self, other: &TextureVertex) -> bool
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fn gt(&self, other: &TextureVertex) -> bool
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fn ge(&self, other: &TextureVertex) -> bool
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impl Pod for TextureVertex
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impl StructuralPartialEq for TextureVertex
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impl Zeroable for TextureVertex
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Auto Trait Implementations
impl RefUnwindSafe for TextureVertex
impl Send for TextureVertex
impl Sync for TextureVertex
impl Unpin for TextureVertex
impl UnwindSafe for TextureVertex
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,