#[non_exhaustive]pub struct Nature {
pub id: i32,
pub name: String,
pub decreased_stat: NamedAPIResource<Stat>,
pub increased_stat: NamedAPIResource<Stat>,
pub hates_flavor: NamedAPIResource<BerryFlavor>,
pub likes_flavor: NamedAPIResource<BerryFlavor>,
pub pokeathlon_stat_changes: Vec<NatureStatChange>,
pub move_battle_style_preferences: Vec<MoveBattleStylePreference>,
pub names: Vec<Name>,
}
Expand description
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.id: i32
§name: String
§decreased_stat: NamedAPIResource<Stat>
§increased_stat: NamedAPIResource<Stat>
§hates_flavor: NamedAPIResource<BerryFlavor>
§likes_flavor: NamedAPIResource<BerryFlavor>
§pokeathlon_stat_changes: Vec<NatureStatChange>
§move_battle_style_preferences: Vec<MoveBattleStylePreference>
§names: Vec<Name>
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Nature
impl<'de> Deserialize<'de> for Nature
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Nature
impl StructuralPartialEq for Nature
Auto Trait Implementations§
impl Freeze for Nature
impl RefUnwindSafe for Nature
impl !Send for Nature
impl !Sync for Nature
impl Unpin for Nature
impl UnwindSafe for Nature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more