Struct plotters::style::RGBAColor

source ·
pub struct RGBAColor(pub u8, pub u8, pub u8, pub f64);
Expand description

The RGBA representation of the color, Plotters use RGBA as the internal representation of color

If you want to directly create a RGB color with transparency use RGBColor::mix

Tuple Fields§

§0: u8§1: u8§2: u8§3: f64

Trait Implementations§

source§

impl BackendStyle for RGBAColor

source§

fn color(&self) -> BackendColor

Get the color of current style
source§

fn stroke_width(&self) -> u32

Get the stroke width of current style
source§

impl Clone for RGBAColor

source§

fn clone(&self) -> RGBAColor

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Color for RGBAColor

source§

fn to_backend_color(&self) -> BackendColor

Normalize this color representation to the backend color
source§

fn rgb(&self) -> (u8, u8, u8)

Convert the RGB representation to the standard RGB tuple
source§

fn alpha(&self) -> f64

Get the alpha channel of the color
source§

fn mix(&self, value: f64) -> RGBAColor

Mix the color with given opacity
source§

fn to_rgba(&self) -> RGBAColor

Convert the color into the RGBA color which is internally used by Plotters
source§

fn filled(&self) -> ShapeStylewhere Self: Sized,

Make a filled style form the color
source§

fn stroke_width(&self, width: u32) -> ShapeStylewhere Self: Sized,

Make a shape style with stroke width from a color
source§

impl<FloatType: Float + FromPrimitive + ToPrimitive> ColorMap<RGBAColor, FloatType> for DerivedColorMap<RGBAColor>

source§

fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType ) -> RGBAColor

A slight abstraction over get_color function where lower and upper bound can be specified.
source§

fn get_color(&self, h: FloatType) -> ColorType

Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color. Typically color-scales are named according to which color-type they return. To use upper and lower bounds with ths function see get_color_normalized.
source§

impl<FloatType: Debug + Float + FromPrimitive + ToPrimitive> ColorMap<RGBAColor, FloatType> for ViridisRGBA

source§

fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType ) -> RGBAColor

A slight abstraction over get_color function where lower and upper bound can be specified.
source§

fn get_color(&self, h: FloatType) -> ColorType

Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color. Typically color-scales are named according to which color-type they return. To use upper and lower bounds with ths function see get_color_normalized.
source§

impl Debug for RGBAColor

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for RGBAColor

source§

fn default() -> RGBAColor

Returns the “default value” for a type. Read more
source§

impl From<RGBColor> for RGBAColor

source§

fn from(rgb: RGBColor) -> Self

Converts to this type from the input type.
source§

impl PartialEq<RGBAColor> for RGBAColor

source§

fn eq(&self, other: &RGBAColor) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for RGBAColor

source§

impl StructuralPartialEq for RGBAColor

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.