pub struct DerivedColorMap<ColorType> { /* private fields */ }
Expand description

This struct is used to dynamically construct colormaps by giving it a slice of colors. It can then be used when being intantiated, but not with associated functions.

use plotters::prelude::{BLACK,BLUE,WHITE,DerivedColorMap,ColorMap};

let derived_colormap = DerivedColorMap::new(
    &[BLACK,
    BLUE,
    WHITE]
);

assert_eq!(derived_colormap.get_color(0.0), BLACK);
assert_eq!(derived_colormap.get_color(0.5), BLUE);
assert_eq!(derived_colormap.get_color(1.0), WHITE);

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impl<ColorType: Color + Clone> DerivedColorMap<ColorType>

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pub fn new(colors: &[ColorType]) -> Self

This function lets the user define a new colormap by simply specifying colors in the correct order. For calculation of the color values, the colors will be spaced evenly apart.

Trait Implementations§

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impl<FloatType: Float + FromPrimitive + ToPrimitive> ColorMap<HSLColor, FloatType> for DerivedColorMap<HSLColor>

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fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType ) -> HSLColor

A slight abstraction over get_color function where lower and upper bound can be specified.
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fn get_color(&self, h: FloatType) -> ColorType

Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color. Typically color-scales are named according to which color-type they return. To use upper and lower bounds with ths function see get_color_normalized.
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impl<FloatType: Float + FromPrimitive + ToPrimitive> ColorMap<RGBAColor, FloatType> for DerivedColorMap<RGBAColor>

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fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType ) -> RGBAColor

A slight abstraction over get_color function where lower and upper bound can be specified.
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fn get_color(&self, h: FloatType) -> ColorType

Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color. Typically color-scales are named according to which color-type they return. To use upper and lower bounds with ths function see get_color_normalized.
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impl<FloatType: Float + FromPrimitive + ToPrimitive> ColorMap<RGBColor, FloatType> for DerivedColorMap<RGBColor>

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fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType ) -> RGBColor

A slight abstraction over get_color function where lower and upper bound can be specified.
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fn get_color(&self, h: FloatType) -> ColorType

Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color. Typically color-scales are named according to which color-type they return. To use upper and lower bounds with ths function see get_color_normalized.

Auto Trait Implementations§

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impl<ColorType> RefUnwindSafe for DerivedColorMap<ColorType>where ColorType: RefUnwindSafe,

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impl<ColorType> Send for DerivedColorMap<ColorType>where ColorType: Send,

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impl<ColorType> Sync for DerivedColorMap<ColorType>where ColorType: Sync,

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impl<ColorType> Unpin for DerivedColorMap<ColorType>where ColorType: Unpin,

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impl<ColorType> UnwindSafe for DerivedColorMap<ColorType>where ColorType: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.