pub struct Legend { /* private fields */ }
Implementations§
Source§impl Legend
impl Legend
pub fn background_color(self, value: impl Color) -> Self
pub fn border_color(self, value: impl Color) -> Self
pub fn border_width(self, value: usize) -> Self
pub fn font(self, value: Font) -> Self
pub fn orientation(self, value: Orientation) -> Self
pub fn trace_order(self, value: TraceOrder) -> Self
pub fn trace_group_gap(self, value: usize) -> Self
pub fn item_sizing(self, value: ItemSizing) -> Self
pub fn item_click(self, value: ItemClick) -> Self
pub fn item_double_click(self, value: ItemClick) -> Self
pub fn x(self, value: f64) -> Self
pub fn x_anchor(self, value: Anchor) -> Self
pub fn y(self, value: f64) -> Self
pub fn y_anchor(self, value: Anchor) -> Self
pub fn valign(self, value: VAlign) -> Self
pub fn title(self, value: Title) -> Self
pub fn group_click(self, value: GroupClick) -> Self
pub fn item_width(self, value: usize) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Legend
impl !RefUnwindSafe for Legend
impl Send for Legend
impl Sync for Legend
impl Unpin for Legend
impl !UnwindSafe for Legend
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more