pub struct CameraCenter { /* private fields */ }
Expand description
Sets the (x, y, z) components of the ‘center’ camera vector. This vector determines the translation (x, y, z) space about the center of this scene. Default: {x: 0, y: 0, z: 0} which means that the center of the scene is at the origin.
Implementations§
Source§impl CameraCenter
impl CameraCenter
Source§impl CameraCenter
impl CameraCenter
Trait Implementations§
Source§impl Clone for CameraCenter
impl Clone for CameraCenter
Source§fn clone(&self) -> CameraCenter
fn clone(&self) -> CameraCenter
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CameraCenter
impl Debug for CameraCenter
Source§impl Default for CameraCenter
impl Default for CameraCenter
Auto Trait Implementations§
impl Freeze for CameraCenter
impl RefUnwindSafe for CameraCenter
impl Send for CameraCenter
impl Sync for CameraCenter
impl Unpin for CameraCenter
impl UnwindSafe for CameraCenter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more