pub struct Camera { /* private fields */ }
Expand description
Container for CameraCenter, Eye, Up, and Projection objects. The camera of a 3D scene.
Implementations§
Source§impl Camera
impl Camera
pub fn center(self, value: CameraCenter) -> Self
pub fn eye(self, value: Eye) -> Self
pub fn up(self, value: Up) -> Self
pub fn projection(self, value: Projection) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Camera
impl RefUnwindSafe for Camera
impl Send for Camera
impl Sync for Camera
impl Unpin for Camera
impl UnwindSafe for Camera
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more