Sets this scene’s axis aspectratio.
x, y, z must be positive.
Default: {x: 1, y: 1, z: 1}
Container for CameraCenter, Eye, Up, and Projection objects. The camera of a
3D scene.
Sets the (x, y, z) components of the ‘center’ camera vector. This vector
determines the translation (x, y, z) space about the center of this scene.
Default: {x: 0, y: 0, z: 0} which means that the center of the scene is at
the origin.
Defines the latitude and longitude at which a map will be centered.
Sets the (x, y, z) components of the ‘eye’ camera vector. This vector
determines the view point about the origin of this scene.
Default: {x: 1.25, y: 1.25, z: 1.25}
3D scene layout
Container for Projection options.
Sets the (x, y, z) components of the ‘up’ camera vector. This vector
determines the up direction of this scene with respect to the page. The
Default: {x: 0, y: 0, z: 1} which means that the z axis points up.